Genre: young adult
Fiction RBC 2014: A book with a mystery
Panic started in the town of Carp, population 12,000, for two reasons: because it was summer, and because there was nothing else to do. Now, Panic has become an institution. Played by recent high school graduates, participants sign up to compete in literal life-or-death challenges for the chance to win $67,000. People have died and two years ago, a girl was left paralysed from the waist down after her car was tampered with so that she would lose at the last hurdle. Still, Panic goes on.
Heather Nill never planned on entering Panic, but once she took part in the first challenge, The Jump, there was no turning back. Her best friend Nat is furious at first, but the two put their heads together and help each other as much as they can in order to get to Joust, the final and deadliest challenge. With the help of their third Musketeer, Bishop, and Dodge Mason, a loner in their class who has a crush on Nat and ulterior motives for playing, the four can only stand by and play in what is the most dangerous game of Panic in its history. They have all to play for … and everything to lose …